Zakrivljena površina stolica u dve ravni - pomoću dvostrukog Modifier-a Bend.
Modelovanje u 10 koraka:
1. Rectangle: Lenght=200, Width=100, Corner Radius=25.
2. Modifier Edit Spline: Select dva vertikalna segmenta - Devide 1.
3. Levi novonastali Vertex: Move: OffX =15, desni Vertex: Move: OffX =-15.
4. Modifier Extrude: Amount = 1.
5. Modifier QuadifyMesh: Quad size % =2.
6. Modifier Bend: Angle = -45, Bend Axis - X.
7. Modifier Bend: Angle = 90, Direction 90, Bend Axis - Y, Limits Effects potvrđeno,
Upper Limit =10 Lower Limit = -10.
8. Modifier: Turbo Smooth.
9. Nacrtati liniju nogice.
10. Line: Rendering Roll Upp: potvrditi Enable in Renderer, Enable in Viewport.
Modelovanje u 10 koraka:
1. Rectangle: Lenght=200, Width=100, Corner Radius=25.
2. Modifier Edit Spline: Select dva vertikalna segmenta - Devide 1.
3. Levi novonastali Vertex: Move: OffX =15, desni Vertex: Move: OffX =-15.
4. Modifier Extrude: Amount = 1.
5. Modifier QuadifyMesh: Quad size % =2.
6. Modifier Bend: Angle = -45, Bend Axis - X.
7. Modifier Bend: Angle = 90, Direction 90, Bend Axis - Y, Limits Effects potvrđeno,
Upper Limit =10 Lower Limit = -10.
8. Modifier: Turbo Smooth.
9. Nacrtati liniju nogice.
10. Line: Rendering Roll Upp: potvrditi Enable in Renderer, Enable in Viewport.
zanimljivo ovo sa dva benda
ОдговориИзбришиMirko
ОдговориИзбришиnije mi palo na pamet da ovaj pproblem moze da se resi na ovaj nacin. Super