уторак, 19. април 2011.

Wire modeling -Edit Poly 3ds Max modeling




































Faze modelovanja:


















1. Cylindar: Radius =35, Height = 300, Height Segments= 15, Sides = 11.

2. Modifier  Edit Poly: Selektovati gornji i donji Polygon - Delete.

3. Select svih Vertex-a: Champher - 7, Open potvrđeno.

4. Select svih Polygon-a; Inset = 3.

5. Delete novih polygon-a.

6. Modifier Shell; Outer Amount = 1.5. Modifier TurboSmooth: Iteration = 2.

7. Modifier FFD Cylindar: Set Number of Points - 6x6x6.
Pomeranjem, skaliranjem Control Point-a izvajati formu po želji.




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